Even still, Strife feels surprisingly modern and fleshed out, particularly for those who like older styled games. In essence, Strife feels like Doom with RPG elements that feel well-realized and implemented.Īs the name may imply, Strife: Veterans Edition may not be for everyone, as the game does indeed feel dated, with most objectives feeling obtuse at best, compounded by low-quality audio recordings which make it hard to discern, which can turn off those looking for a linear or guided experience. Enemies can be unpredictable and fast-moving, but also avoidable as Strife is an RPG, in which many characters can be spoken with directly or even completely ignored via stealth options. Unlike Doom, Strife requires players to find or purchase weapons using gold like any good RPG, while also taking into account things such as ammo and types of ammunition, which ultimately makes the game feel well balanced.Ĭombat in Strife Veterans Editon feels as one might expect, like Doom, which of course, is a good thing. In terms of weapons, Strife: Veterans Edition features everything from a crossbow to grenade launchers. Strife is an ambitious game, as it introduces NPCs, voiced lines of dialogues, cut-ins that feature unique illustrations for said NPCs, shops, a central hub world, and other classic RPG trappings that elevate the game from being just another Doom clone to being a game feels wholly unique for its time. The world of Strife is a mix between classic medieval fantasy with sci-fi tropes and imagery that give Strife a rather unique identity. For the uninitiated, Strife originally came out all the way back in 1996 and introduced the world to what would go on to be one of the earliest examples of a First-Person RPG built using the same engine responsible for Doom.
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